You awaken abruptly,discombobulated. to the loud sound of rocks colliding with the ground beneath you. Swiftly, you scan the area, only to quickly realize that the cavern-like ceiling above you is starting to collapse. Without hesitation, you grab your backpack and flashlight and bolt to what seems to be a safer area of the cave.Adrenaline pumping into your veins, you assess the situation, and notice you suffered head trauma. Respectively, you frantically scavenge blindly through your backpack to find the first aid kit and bandage up the head wound. With a sigh of relief, attempting to calm your nerves and obtain a more calculated judgement of your next move, you point your flashlight around you. Ahead of you, a friendly looking figure is staring directly at you. Without any time to react, she states:
“To claim that a game is a “classic” is ultimately to make a judgment about its cultural status, value, or meanings. The term operates rhetorically to persuade one of the importance of the said game or the experience of the game” (Swalwell 46).
After hearing this, you continue to look around the room, and notice a doorway to your right, and to the left, a small human sized hole in a wall that looks to be created by hand. Now you must decide, do you go through the tight tunnel, or go through the doorway:
GO THROUGH THE TUNNEL (Proceed to page 2)
GO THROUGH THE DOORWAY (Proceed to page 3)